Half-Life 2 Faults

A list of faults I've noticed so far in the game.

27 November 2004 · Last updated: 11 December 2006

Further Reading · Comments



I may add further faults if and when I find them. Have you come across any yourself? If so, add a comment here, but try not to give away too much detail about the game incase it spoils it for someone who hasn't got as far as you. In fact, I will edit or delete such comments if they give away too much about the plot or the characters.

Further Reading


Comments (12)

Comments are locked on this topic. Thanks to everyone who posted a comment.

  1. zziminski:
    the train freeman arrive at city17 are NOT coupled together! take a look.

    also, after getting your first pistol from one of two combine beating up on a guy and his gal...go and outside, wait for the train to pull in, while it is moving, jump on top of it and let yourself get knock on the concrete "arch" (it is actually straight) and...you might just fly into the 13th dimension! you can see the 'whole' map from an angel's point-of-view and seconds later you're an angel (dead)...funny.

    Posted on 10 December 2004 at 6:29 am
  2. vanlen:
    When I started the game all characters where black silouettes. It wasn't until I got a HEV suit that clicking on the flashlight then off, brought colour and texture to people and objects you use.

    Very strange.

    Posted on 11 December 2004 at 7:44 pm
  3. deadmilkmen:
    when light reflects on your hud and you move behind something/someone, the light shines right through that object/person. I am not sure if that is only on my setup though. I am at a part past the mines right after you get the secondary assault rifle gun and some people find me and the black man tells me to follow him into a room but the black man blocks the door and i cannot walk through the door! This is very annoying...

    Posted on 26 December 2004 at 11:14 pm
  4. Martin:
    Hi, nice points about the game.

    Regarding the last point about the Zero Point Energy Field Manipulator (Gravity Gun), the reason you can't grab the half-body hanging from trees in Ravenholm is because the gun does not react with organic material. To grab things, they must be inorganic (like wood, metal, paint cans, etc.)

    Of course this changes later in the game but I won't spoil anything for the uninitiated players out there who haven't got that far yet.

    Posted on 29 December 2004 at 3:30 pm
  5. 8688:
    The combine force field lets through combine and inanimate objects only. I think its pretty stupid how all the power sources are so close to the field itself.

    Posted on 30 December 2004 at 12:31 am
  6. Martin:
    Yeah! Guess the Combine, being superbeings and all, couldn't be bothered to walk a few extra meters to activate their force fields. So instead they put it right next to it at arm's length! Great thinking there.

    Posted on 30 December 2004 at 4:24 am
  7. Jamie:
    I found a fault where there are 2 alexes on the same screen (you no the gurl) i think we were excaping the prison and i did sumthign and two of her poped up and i was walking around with two alexes following me

    Posted on 30 December 2004 at 7:21 am
  8. Nutrox:
    Jesus guys, why all of the nit-picking?

    Half-Life 2 is a good game, period. Yes, it has it's faults, but so does every other game out there.

    Most of the "faults" listed here are not actually faults at all, they are designed to improve gameplay. The "You can fire at people on your side with no effect whatsoever! Chuck a grenade at them, shoot them at close range with a machine gun - yet they don't die!" one is a good example... what would be the point of killing the people trying to help you?

    And as for "Saws can stick into stone as well as wood! Try throwing them with the Gravity Gun in Ravenholm." so what? Does it really make that much difference to how you play the game?

    Anyway, this has put me right off this site (I can't stand this kind of nit-picking crap), so adios.

    Posted on 31 December 2004 at 2:31 am
  9. jlperan:
    Hey deadmilkmen, I've the same problem with the black man, how did you solve it?

    Thanks

    Posted on 11 January 2005 at 7:21 pm
  10. mega10169:
    I have the same problem with the black dude as well, i think its cause i downloaded the game, any suggestions, besides saying buy it?

    Posted on 14 January 2005 at 2:28 am
  11. Chris Hester:
    One idea would be to turn on the console (via the keyboard setup menu) and enter a command to let you walk through him.

    In the console, type:

    sv_cheats 1 - to activate cheat mode
    noclip - to walk through objects

    Then just turn noclip off by typing it in again to resume play.

    Posted on 14 January 2005 at 8:56 am
  12. jed:
    im stuck all the character are frozen but me but i can interact with all the object can anyone help ?

    Posted on 22 January 2005 at 2:32 pm

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